Monday, May 31, 2010

Smoothing rough edges

I’ve finally got around to smoothing some of the rough edges in the combat engine. We have a somewhat animated spell affects flying across the screen, and special cases which I am going through one by one.

* HOLD (done)
* SLEEP (testing)
* POISON (testing)
* CHARM (testing)

Still have another 4 or 5 flags to code and test (things like turning undead, etc).

Posted by Stu on 05/31/2010 at 06:04 PM Permalink to this post.
Filed Under : ComputersDevelopmentFishguts
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