PSP Testing

I thought I’d bust out a test version for the PSP, as it had been a while since the last hardware test… and the last test was fine..

Well, something has changed and I cant figure out what. My logs show no errors but the game runs like a dog, specifically the IO feels like its doing something ... well.. else..

To read a 10 byte file, the memstick light goes mental and the it takes a good 20 seconds, as if its doing a single byte read then pausing for a bit then doing another byte read.

I may git bisect my way back in time somewhat to see if its something I did or if its something in the psp sdk.

No problems show up in my logs and the pc version plays fine. I should probably test the GP2X version tonight and see if its afflicted with the same bug.

One nice thing is that the PSP, GP2X and PC are all little endian. All my resources load and decode just fine so its something in the IO subsystem.

Very frustrating!!

Posted by Stu on 05/06 at 08:41 AM
Filed Under : ComputersDevelopmentFishguts
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