Hacking on the combat

Wow, its been ages since I’ve hacked on Fishguts. Tonight I managed to get some free time so I whacked a few thorns on the combat engine.

Managed to split out the Cluebook from the Players guide so I can print separate booklets, for some reason I like that idea more than stuffing it all in one booklet. XeTeX rocks, I wonder why I never bothered with Latex years ago.

Tweaked some AI + A* pathing.

I need to fix some horse issues, and generate a list of enemies from nearest outward so the Next/Prev automatic targeting works.

Posted by Stu on 12/27 at 10:58 PM
Filed Under : ComputersDevelopmentFishguts
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