Hacking on the combat
Wow, its been ages since I’ve hacked on Fishguts. Tonight I managed to get some free time so I whacked a few thorns on the combat engine.
Managed to split out the Cluebook from the Players guide so I can print separate booklets, for some reason I like that idea more than stuffing it all in one booklet. XeTeX rocks, I wonder why I never bothered with Latex years ago.
Tweaked some AI + A* pathing.
I need to fix some horse issues, and generate a list of enemies from nearest outward so the Next/Prev automatic targeting works.
Filed Under : Computers • Development • Fishguts •
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